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Thursday 29 July 2010 | W:ET ''wwwdl overflow fix'' | | | This server patch fixes the wwwdl based exploit that causes all players to disconnect from all patches (including ettv). This bug normally causes all players to disconnect when the command is run by an attacker. After the fix, it still shows up in the log, but only the attacker gets kicked. Download: --> wwwdl overflow fix
Quelle: SplashDamage | | | Battery Recharged Classic (Final) | | | The mighty Axis shore battery 'Siegfried' is harassing Allied shipping in the Mediterranean. The Axis must protect Siegfried from Allied attempts at sabotage. Battery recharged classic map is on half way between the original Battery map and Battery Recharged map version. Changes in "classic" version: - added detailed voice announcer for the objectives
- allied command post spawn disabled
- back door is now dynamitable by allied and reconstructable by axis
- you have to destroy only 2 objectives:
- destroy radar station (next to bunker)
- destroy gun controls (same as in original map)
- removed objectives
- destroy power supply (at bottom of indoor railway slope)
- destroy gun platform
- Ramp direct to gun is removed
- added location file
Overview of the "classic" version: - Added detailed voice announcer for the objectives
- Allied team can't spawn at command post
- Back door is now dynamitable by allied and reconstructable by axis
- Added location file
- Moved Allied east MG nest further towards the sea to give it a better field of view.
- Added barbed wire to the beach barricade to try to prevent tj over the barricade.
- A message shown when an allied objective is accomplished, eg "1 out of 2"
- One additional primary objectives created for allies, making two in total:
- destroy radar station (next to bunker)
- destroy gun controls (same as in original map)
- Instead of Allied assault ramp the Axis can build barricade (satchel objective) to block the new slope on the beach
- New Axis-only door added at beach top leading directly to gun room, to allow Axis to better defend the the gun.
- New constructible (satchel objective) Axis-and-disguised-cov-op-only door added near "power supply room", to slow allied access to it via gun room assault
- Allied East Spawn moved closer to the lighthouse
- Allied/Axis spawn are 15/20 secs
- More areas now permit landmines
Quelle: SplashDamage | Servers running this Map | | | | | | Blacksun Duel (Final) | | | |